
On this page
- What pays more in Wardogs Season 2
- What pays less in Wardogs Season 2
- Wardogs delivery streaks: the new logistics bonus
- Buildable and crate rewards in Season 2
- Lonestar bonus, losing-team discount and the Wager vendor
- What costs more to buy in Season 2
- Wardogs cash and boosting services
- Frequently asked questions
- Sources and update history
Wardogs Season 2 pays less for plain logistics and spotting, and more for fighting and objectives. A supply pallet drop fell from $2,500 to $1,250 and spotting pays about 30% less. Assault-weapon kills rose to $2,000, a drill tower capture to $1,500, and destroying a FOB adds a bonus of up to $7,500. New delivery streaks reward repeat supply runs.
Season 2 went live on October 15, 2026. The in-game Gold Exchange text, as quoted by the community site WARDOGS Hub, says level progression and cash reset at the end of a major update cycle, so Season 2 starts from zero; Bulkhead’s Season 2 posts do not restate the wipe. The figures below come from Bulkhead’s Season 02 Patch Notes, posted October 14. Bulkhead’s goal, in its words, is to stop spotting from being “the lowest-risk, highest-paying way to earn”.
What pays more in Wardogs Season 2
| Action | Season 1 | Season 2 |
|---|---|---|
| Kill with an assault-archetype weapon | $1,500 | $2,000 |
| Capture a hostile drill tower | $750 | $1,500 |
| Destroy a FOB | No bonus listed | Bonus up to +$7,500, based on supplies held (max at 25,000 supplies) |
| Hack a FOB | $2,500 to the hacker | $2,500 to the hacker, plus $1,000 to each teammate in the FOB radius |
| Breach a door with the Halligan Bar | None | $100, once per door |
| Close a friendly FOB door | None | $75 |
| Destroy a small armored supply crate | $500 | $1,000 |
| Destroy a large armored supply crate | $1,000 | $1,600 |
Vehicle kills now pay by variant, and armed variants pay far more. A Humvee with a minigun is worth $5,000, a Wolf-110 with an M2 Browning $3,900, and a Little Bird with rockets $9,400. Bulkhead adds that attack vehicle rewards rise “the more kills they get”.
Wardogs Cash - PCWardogs cash for PC: cash resets at the end of each major update cycle, so Season 2 starts from zero.From $40.00View offerWhat pays less in Wardogs Season 2
Logistics took the biggest cut to base payouts:
| Action | Season 1 | Season 2 |
|---|---|---|
| Deploy a supply pallet | $2,500 | $1,250 |
| Deploy a large supply crate | $1,000 | $500 |
| Deploy a small supply crate | $500 | $250 |
| Deliver a player to the zone (ground vehicle) | $500 | $350 |
| Deliver a player to the zone | $150 | $100 |
| Return trip (ground vehicle) | $250 | $150 |
Spotting rewards are about 30% lower and now scale with the value of what you spot. If an enemy faction destroys a target you spotted, you get 25% of the reward instead of 50%.
Unarmed and high-end vehicle kills pay less. A default Kodiak dropped from $1,250 to $500, the Havoc from $18,000 to $14,000, the L2A6 from $14,000 to $11,000 and the SPH-2 from $14,000 to $8,000. Barbed wire no longer pays cash or XP on kills.
Wardogs delivery streaks: the new logistics bonus
Bulkhead lowered base logistics pay but added streak bonuses for every consecutive run, so players who keep making return trips earn more than those who abandon their vehicles. The cash bonuses per run in a row are:
- Crates: +$100 per crate, up to 10 in a row
- Pallets: +$250 per pallet, up to 10 in a row
- Players: +$25 per player, up to 25 in a row
- Return trips: +$50 per trip, up to 10 in a row
Bulkhead corrected these after first posting them. Its note says the original values were “base design values without a zone multiplier”, and the ones above are what players receive when dropping in the Control Zone. How the streak counter resets has not been explained.
Buildable and crate rewards in Season 2
Bulkhead says cash for destroying a buildable “now matches each buildable’s build supply cost”, and that it scales with how complete the buildable was. Both the L81 Mortar and the Stingray went from $300 to $650, while the Vanguard CIWS fell from $3,000 to $1,200 and the Hot Zone Magnet from $4,500 to $2,750.
The same patch notes do not fully match that rule. They list the L81 Mortar’s build cost as 600 supplies but its destroy reward as $650, and a Door’s build cost as 80 against a $100 reward. Bulkhead has not said which figure is correct. Most other buildables, such as the Stingray, MG Nest and Vanguard CIWS, do match.

The new buildables also pay when destroyed: $650 for an MG Nest, $250 for a Large Shelter and $15 for a Wood Base. Our Wardogs FOB guide covers how FOBs are built.
Bulkhead also closed several money exploits. Selling items from a supply crate now has diminishing returns per buyer, until you break even. Selling to an enemy player pays nothing, and destroying an empty enemy crate pays half.
Lonestar bonus, losing-team discount and the Wager vendor
For Season 2 only, Lonestar players get a cash and XP win bonus plus cash and XP multipliers on teamplay actions. Bulkhead has not published the multiplier sizes. Any team that falls at least 40 points behind second place gets 20% off at the vendor.

A Wager vendor lets you bet your own cash on your own performance, but it was not open at launch. Bulkhead says it opens later in Season 2 and will come and go during a season.

Players who join and fill empty servers earn rewards and a vendor discount once the match begins. Bulkhead did not give the amounts.
What costs more to buy in Season 2
The spending side moved too. Some of the biggest vendor price rises:
- L2A6: $14,000 to $22,000
- Havoc: $18,000 to $28,000
- Level 4 Armor: $4,000 to $5,000; Level 4 Helmet: $3,000 to $4,500
- Super-45: $2,600 to $5,600
- Infrared Range Finder: $1,200 to $3,200
A few items got cheaper, including the AK74 ($1,600 to $800) and the Sport Parachute ($1,000 to $700). The new T-72B3 tank costs $16,000; our T-72B3 unlock guide covers its $250,000 unlock. Our earlier Wardogs money guide was written for Season 1 payouts.
Wardogs cash and boosting services
If you would rather not rebuild a bank from zero after the wipe, our Wardogs cash page lists the PC cash orders. Our boosting page also has an hourly booster, where a player earns cash and XP on your account at the Season 2 payouts above.
Wardogs Hourly Booster (Piloted)Hourly booster: a player earns cash and XP on your account at the Season 2 payouts.From $6.99View offer
Wardogs L2A6 UnlockL2A6 unlock: the tank now costs $22,000 at the vendor in Season 2.From $302.29View offerFrequently asked questions
Did Wardogs cash reset in Season 2?
Yes. The in-game Gold Exchange text, as quoted by WARDOGS Hub, says level progression and cash reset at the end of a major update cycle. Season 2 started on October 15, 2026.
How much does a supply pallet pay in Wardogs Season 2?
$1,250 base, down from $2,500, plus a streak bonus of $250 per pallet in a row, up to 10.
Was spotting nerfed in Wardogs Season 2?
Yes. Bulkhead says spotting rewards are about 30% lower and now scale with the value of the target.
How big is the Lonestar cash bonus?
Not confirmed. Bulkhead lists a Lonestar win bonus and teamplay multipliers for Season 2 but no figures.
When does the Wardogs Wager vendor open?
Not confirmed. Bulkhead says only that it opens later in Season 2.
Sources and update history
- Bulkhead: WARDOGS | Season 02 Patch Notes (Steam) (October 14, 2026)
- Bulkhead: WARDOGS | Season 02 Preview (Steam) (October 9, 2026)
- WARDOGS Hub (community): When does WARDOGS wipe? (quotes the in-game Gold Exchange text; checked October 1, 2026)
Update history: Published October 15, 2026. Facts last checked October 15, 2026 against the sources above.














