Service Terms
How a boosting run works
Boosting is done by hand. Most runs are piloted — a booster plays as you, on your account and from your region, which needs a sign-in. Some are self-play — you join the booster through a friend invite and keep playing on your own account, so your login never leaves your hands. The boosting page tells you which before you buy.
A piloted run, step by step
- You order — most orders have a booster starting within 15 minutes.
- We ask for the login through the secure box on your order ticket, after payment. Never in checkout, never by email first.
- The booster signs in and starts. If your account has two-factor, you pass one code at that moment — in your order ticket, never in public.
- You stay logged out until we tell you the order is done. Logging in kicks the booster out and stalls the run.
- We hand it back and you change the password.
A self-play run skips steps 2 to 5: we send you a friend invite, you join and keep playing on your own account, and the booster works alongside you in the session.
What we commit to
- Played by hand, in your region.
- Everything earned during the run stays on the account. Currency, drops, levels, cosmetics — all of it is yours.
- Progress you can watch while it happens, and a missed delivery window is a full refund.
Things that stall a run
- Logging in mid-run, or changing the password without telling us.
- Cross-progression switched off where the game needs it on for the work to land on your profile.
- A two-factor prompt nobody answers.











