Service Terms

How a bot lobby works, and the rules inside it

Updated 16 Sep 20262 min read

A bot lobby is a hosted session filled with managed AFK accounts. You play it yourself, on your own console or PC — we invite you in. Nothing about it needs your login.

How it runs

  1. Pick your package and platform, and give us the in-game name or ID we ask for at checkout.
  2. We send the friend request and the party invite inside the delivery window on your order.
  3. You join and play. Everything you earn is normal progression — weapon XP, camo progress, career rank.
  4. When your purchased session ends, the host says so and you leave the match.

The rules inside the lobby

These exist to keep the session working for everyone in it, and ignoring them is the most common reason a session ends early:

  • Follow the host’s current instructions at all times. They override anything written here.
  • Target only the designated AFK accounts. Do not attack or interfere with another paying customer in the lobby.
  • Do not trigger restricted rewards — nukes, lethal scorestreaks or anything similar the host has ruled out — unless your package specifically includes them.
  • Follow the host’s directions on objectives, respawns and session pacing.
  • Leave the match promptly once the host confirms your session has ended.
Rules vary by game mode, package and game update. What the host tells you on the day always takes priority over an older instruction.

What can end a session early

Breaking the rules above, or behaviour that makes the lobby unusable for the other customers in it. If the session ends early because of something on our side, the refund rules apply as normal — see what is covered.

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